Thank you, this helped me a lot! The only question I have remaining is, how do I set up qualitative and quantitative stats for the player to see in a sidebar? I know how to store the variable through the game and add or subtract from it (e.g. kind/mean being on a scale from 0-100) but I’m not sure how to show that?
Hey! I never saw this comment, sorry! Hope that you did find the answer to your question by now, but just in case - you can display variables in Twine by simply writing them within the prose, i.e. "There are $numberOfSheep sheep", and when you run your game its value will appear within the text like this: "There are 43 sheep".
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Thank you, this helped me a lot! The only question I have remaining is, how do I set up qualitative and quantitative stats for the player to see in a sidebar? I know how to store the variable through the game and add or subtract from it (e.g. kind/mean being on a scale from 0-100) but I’m not sure how to show that?
Hey! I never saw this comment, sorry! Hope that you did find the answer to your question by now, but just in case - you can display variables in Twine by simply writing them within the prose, i.e. "There are $numberOfSheep sheep", and when you run your game its value will appear within the text like this: "There are 43 sheep".
There are cooler things you can do with variables too, a lot covered in the Twine manual: :) https://twinery.org/cookbook/terms/terms_variables
Very informative, thank you for sharing this :)